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AI Insights · Timothy · October 2021

Top 5 Hidden Objects Games on Android in Lithuania: Q3 2021

An overview of the performance of the top 5 hidden objects games on the Android platform in Lithuania during the third quarter of 2021, including trends in downloads, revenue, and active users.

Top 5 Hidden Objects Games on Android in Lithuania: Q3 2021

The third quarter of 2021 saw interesting trends among the top hidden objects games on the Android platform in Lithuania. Below is an overview of the performance of the top 5 games in this category, based on data from Sensor Tower.

Manor Matters, published by Playrix, experienced a gradual decline in weekly downloads, starting at 978 in late June and dropping to around 295 by the end of September. Weekly revenue also saw a downward trend, peaking at $514 in late June and ending the quarter at approximately $275. Weekly active users decreased from 11.2K to around 7.9K over the same period.

June's Journey: Hidden Objects by Wooga showed fluctuating weekly downloads with a peak of 687 in mid-July and a low of 112 in late August. The game's weekly revenue saw a general upward trend, starting at $125 and reaching $311 by the end of September. Weekly active users varied, peaking at 3.6K in mid-July and tapering off to 2.5K by the end of the quarter.

5 Differences Online from Smart Project GMBH had relatively stable weekly downloads, fluctuating between 39 and 103 throughout the quarter. The weekly revenue for this game showed a slight decline from $134 in late June to $79 by the end of September. Weekly active users remained relatively stable, hovering around 600-700.

Mystery Manor: hidden objects, published by Game Insight, saw a steady increase in weekly downloads from 88 in late June to 206 by the end of September. The game's weekly revenue experienced minor fluctuations, starting at $70 and ending at $72. Weekly active users showed a slight increase from 627 to 766 over the quarter.

Adventure Escape Mysteries by Haiku Games had moderate weekly downloads, ranging from 43 to 133 throughout the quarter. Weekly revenue for the game varied, starting at $13 and peaking at $81 in early September. Weekly active users saw a slight increase from 107 to 174 in late August before settling at 96 by the end of September.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021